





Disclaimer: in no way can you take any of this as the “right” way of doing things. I’m still learning and some of this stuff may even be wrong. I am constantly adapting and changing my approach to drawing. This is just how I think about stuff and I wanted to share it with people. Maybe it can help, maybe not.
woah- thats a great technique! thanks for posting!
ReplyDeleteEver since I learned that shape theory I figured out why Pyramid Head (in the Silent Hill horror video games) is so terrifying, despite being a man with a pyramid head. (Besides the giant knife, I mean)--his head is a triangle, which reduces all organic forms in his vicinity to vulnerable circle shapes.
ReplyDeleteThis blog is incredible! Your use of shapes and how you break everything down is such a great help... For artist of all types this could be very helpful! Just wanted to say thanks!
ReplyDeleteSam: Thanks
ReplyDeleteDanielle: I had never seen that guy before, what a cool design.
Brett: Thanks
great post, you are always so clear in your words and demonstrations, thank you for this!!!
ReplyDeleteI never looked at it that way. It makes sense. Thanks for this post, Rad!
ReplyDeleteawesome rad
ReplyDeleteGreat post, thanks! I'll have to keep an eye out for this.
ReplyDeleteGreat post, you laid this stuff out so clearly.
ReplyDeleteThanks Rad. This is some great info, and yes it does shed light on why Pyramid-Head was so scary!
ReplyDeleteI'm doing some storyboards in a city environment, and i'm having great difficulty with placing the buildings in different camera angles. When you start storyboarding and putting in layouts... how do you track and check where everything is? Right now i feel like i'm guessing and superficially putting buildings in for composition. I was hoping you could add this as a tutorial on your blog. Thanks!
ReplyDeleteWhat a great post, thanks Rad.
ReplyDeletei heard about this! Disney princesses are always round faces because they're cute and beautiful and evil guys(like frollo and jafar) are triangles.
ReplyDelete